“We totally understand it’s been stressful, and we told everybody that the most important thing is health and mental health,” he said. The company has also tried to help employees with mental health issues during the pandemic, as needed.
He said that the company’s approach is to trust people and let them make their own decisions on how to work. Paananen said the teams are working in a hybrid fashion, with some in the office and some working remotely. It has studios in Helsinki, San Francisco, and Shanghai. With all of these games in development, Supercell has now grown to more than 350 employees around the world. The benefit is more players will want to give us feedback.”Įverdale started with a small team, and it has about 20 people now. “These games may not make it to the global launch, but we feel it’s much better to just be open and tell players that this is what they’re working on. “We want it to be open and transparent, and that’s why we’ve made the announcement,” Paananen said. The first one in beta testing is Clash Quest, and the next one coming out after that is Clash Mini, which is the first game to come out of Supercell’s Shanghai studio. You’ll play a variety of adventures, some bite-sized and light-hearted, others more epic (like when you encounter a Goblin Giant or a Golem), and you’ll turn your ragtag band of misfits into legendary heroes.Īll the games have been in development for a while. The game is in development.Ĭlash Heroes is a game where you assemble a team of diverse characters, and set out on a journey through the world of Clash. The team constantly adjusted the social mechanics to make them better on a fast iteration cycle.Ĭlash Mini is a casual strategy game where players will be competing for intelligence and strategy against each other using miniatures. Players start by building a village and then connecting with other players. Because of that, Supercell felt it could only test it with large groups of players, and so it put the game out without using Supercell’s name and enabled the team to start learning from player feedback. He said that 5G networks make the real-time technology slightly better, but the company is making its platform as “technology agnostic” as possible.Įverdale differs from Hay Day in that it’s a lot more social.
Paananen said the company had to work on the real-time social technology for some time to get it right.
It is also a social game right from the start, allowing players to play as a community in the same seamless world. The whole starting point of this game was that they wanted to make it extremely social.” Other players progress and play together. “It allows people to see a player’s progress in real time. “From a technology perspective, we are proud of this real-time technology that has been developed for the game,” he said. Everdale takes builder games to the next level by allowing players to collaborate and see each other’s progress in real time, Paananen said. There are no wars or looting - just good vibes and friendly collaboration. Everdale is rooted in cooperative world building, and is set in a new fantasy universe that is peaceful, relaxing, and filled with enchantment.